BlackBone
Windows memory hacking library
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#include <NativeStructs.h>
Data Fields | |
struct { | |
int ExecuteDisable: 1 | |
int ExecuteEnable: 1 | |
int DisableThunkEmulation: 1 | |
int Permanent: 1 | |
int ExecuteDispatchEnable: 1 | |
int ImageDispatchEnable: 1 | |
int DisableExceptionChainValidation: 1 | |
int Spare: 1 | |
} | Flags |
UCHAR | ExecuteOptions |
int DisableExceptionChainValidation |
int DisableThunkEmulation |
int ExecuteDisable |
int ExecuteDispatchEnable |
int ExecuteEnable |
UCHAR ExecuteOptions |
struct { ... } Flags |
int ImageDispatchEnable |
int Permanent |
int Spare |