BlackBone
Windows memory hacking library
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#include <NativeStructs7.h>
Data Fields | |
union { | |
struct { | |
unsigned long PreviousSize: 8 | |
unsigned long PoolIndex: 8 | |
unsigned long BlockSize: 8 | |
unsigned long PoolType: 8 | |
} | |
unsigned long Ulong1 | |
}; | |
unsigned long | PoolTag |
union { | |
struct _EPROCESS * ProcessBilled | |
struct { | |
unsigned short AllocatorBackTraceIndex | |
unsigned short PoolTagHash | |
} | |
}; | |
union { | |
struct { | |
unsigned long PreviousSize: 8 | |
unsigned long PoolIndex: 8 | |
unsigned long BlockSize: 8 | |
unsigned long PoolType: 8 | |
} | |
unsigned long Ulong1 | |
}; | |
union { | |
struct _EPROCESS * ProcessBilled | |
struct { | |
unsigned short AllocatorBackTraceIndex | |
unsigned short PoolTagHash | |
} | |
}; | |
union { | |
struct { | |
unsigned short PreviousSize: 8 | |
unsigned short PoolIndex: 8 | |
} | |
unsigned long Ulong1 | |
}; | |
struct { | |
unsigned short BlockSize: 8 | |
unsigned short PoolType: 8 | |
}; | |
union { | |
struct _EPROCESS * ProcessBilled | |
struct { | |
unsigned short AllocatorBackTraceIndex | |
unsigned short PoolTagHash | |
} | |
}; | |
union { ... } |
union { ... } |
union { ... } |
union { ... } |
union { ... } |
struct { ... } |
union { ... } |
unsigned short AllocatorBackTraceIndex |
unsigned short BlockSize |
unsigned long BlockSize |
unsigned short PoolIndex |
unsigned long PoolIndex |
unsigned long PoolTag |
unsigned short PoolTagHash |
unsigned short PoolType |
unsigned long PoolType |
unsigned short PreviousSize |
unsigned long PreviousSize |
struct _EPROCESS* ProcessBilled |
unsigned long Ulong1 |