BlackBone
Windows memory hacking library
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_POOL_HEADER Struct Reference

#include <NativeStructs7.h>

Data Fields

union {
   struct {
      unsigned long   PreviousSize: 8
 
      unsigned long   PoolIndex: 8
 
      unsigned long   BlockSize: 8
 
      unsigned long   PoolType: 8
 
   } 
 
   unsigned long   Ulong1
 
}; 
 
unsigned long PoolTag
 
union {
   struct _EPROCESS *   ProcessBilled
 
   struct {
      unsigned short   AllocatorBackTraceIndex
 
      unsigned short   PoolTagHash
 
   } 
 
}; 
 
union {
   struct {
      unsigned long   PreviousSize: 8
 
      unsigned long   PoolIndex: 8
 
      unsigned long   BlockSize: 8
 
      unsigned long   PoolType: 8
 
   } 
 
   unsigned long   Ulong1
 
}; 
 
union {
   struct _EPROCESS *   ProcessBilled
 
   struct {
      unsigned short   AllocatorBackTraceIndex
 
      unsigned short   PoolTagHash
 
   } 
 
}; 
 
union {
   struct {
      unsigned short   PreviousSize: 8
 
      unsigned short   PoolIndex: 8
 
   } 
 
   unsigned long   Ulong1
 
}; 
 
struct {
   unsigned short   BlockSize: 8
 
   unsigned short   PoolType: 8
 
}; 
 
union {
   struct _EPROCESS *   ProcessBilled
 
   struct {
      unsigned short   AllocatorBackTraceIndex
 
      unsigned short   PoolTagHash
 
   } 
 
}; 
 

Field Documentation

union { ... }
union { ... }
union { ... }
union { ... }
union { ... }
struct { ... }
union { ... }
unsigned short AllocatorBackTraceIndex
unsigned short BlockSize
unsigned long BlockSize
unsigned short PoolIndex
unsigned long PoolIndex
unsigned long PoolTag
unsigned short PoolTagHash
unsigned short PoolType
unsigned long PoolType
unsigned short PreviousSize
unsigned long PreviousSize
struct _EPROCESS* ProcessBilled
unsigned long Ulong1

The documentation for this struct was generated from the following files: